Table feel
Catch Don Falconi has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, the game does not emphasize cooperation as much.
Players
2-4
Time
15-30
Age
6+
Weight
2
Rating
6.73
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Catch Don Falconi has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, the game does not emphasize cooperation as much.
Catch Don Falconi has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement in player strategy. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn with a decent depth of gameplay. Overall, Catch Don Falconi has a strong replayability score of 7.85.
Catch Don Falconi has a moderate influence of luck. Random elements such as dice rolls or card draws have a significant impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with luck playing a moderate role in determining the game outcome.
A fast-paced, chili-peppered chase in form of a boardgame. The notorious mafiosi Don Falconi escapes again from prison, where he is held for illegal distribution of his 'chili-boost' sauce in his pizza restaurants chain. The police from the 3 city-districts is alarmed and tries to catch him, before he can flee the city. The game has 5 different playing levels from 'easy' to 'diabolic'. So there's a fit for children from age of 6 to strategic thinking board game enthusiasts. By laying street cards, the street network of the city is build up and as the route of Don Falconi crosses with the routes of the police officers, the police might get blocked in the chase or manage to catch Don Falconi. If Don Falconi reaches an escape card, his escape was successful. —description from the designer
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.