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Mapominoes: Asia & Australasia box art
2008 Ranked #16,565

Mapominoes: Asia & Australasia

A geography dominoes game has players connect neighboring countries to build a continental map and empty their hands first. Table edges limit available space, while key countries can block rivals or open new routes.

Card Game Educational Tile Placement Series: Mapominoes

Players

2-5

Play time

Not listed

Age

8+

Complexity

1/5

Rating

6.42

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 1.5/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

MAPOMINOES is the game that takes you to the edge of the world! This portable game is fun, easy to learn, educational and highly addictive and makes a great present for any family member interested in geography or travel.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

MAPOMINOES is the game that takes you to the edge of the world! This portable game is fun, easy to learn, educational and highly addictive and makes a great present for any family member interested in geography or travel. It’s like dominoes but with maps, as you build a continental map of Asia & Australasia, by connecting countries that share a common border. Stay one step ahead of your opponents, as you race to be the first player to play all your country cards within the confines of your available table space, and win the game. Block your opponents by holding on to China or India or open up the Gulf States by playing Saudi Arabia. Take a boat through the Pacific Ocean to Australia or transit by train through Thailand to Malaysia. Try not to get stuck with Singapore, or landlocked with Laos as you watch the country cards spread across the table. The excitement builds as you have fewer and fewer cards left to play, but less space to play them in as you reach the edge of the world. (The table’s edge). Every country card is different due to their varying border connections and hence no two games are ever the same in this clever game that you will want to play again and again. Play as a stand alone game or combine with Mapominoes games for other continents to make to expand the game to cover the world. A simple game with hidden strategic depth that gives it broad appeal to both children and adults.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2
Play time
30 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

1
Wild Card Games (Board Game)

Linked items

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