ABG All Board Games
Lecardo box art

Lecardo

Players

2-4

Time

?-?

Age

8+

Weight

1.13

Rating

5.78

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Lecardo has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Lecardo offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Lecardo has a strong replayability score of 7.69.

Luck profile

Lecardo has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

LeCardo is an exciting game that tests players' skill in adding words together to form compounds. But that's not all: like all the best strategy games, players need to think several moves ahead in order both to maximize their scores and to frustrate their opponents. Each player starts with a hand of seven cards, all with different words on. You play a card which is placed next to cards in play to create compound words or phrases - as read down, or left to right. The scores are the sum of the two cards - or more cards if in play. You then draw a replacement card, keeping seven in hand. The game ends when one player has played out their hand, or no player can play. All remaining cards in hand are then deducted from the scores.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Leo Marshall

Artists

2
Hugh Marshall Priscilla McIntosh

Publishers

1
(Self-Published)

Linked items

No linked items imported yet.