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Map It! World Edition box art

Map It! World Edition

Players

2-6

Time

?-?

Age

10+

Weight

1.1

Rating

6.20

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game map it! world edition has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize much on cooperation.

Replay value

The map it! world edition has a high replayability score due to its variability in gameboard, expansions, strategic depth, scalability, and moderate easiness to learn. It offers different experiences each time it is played, with the potential for players to improve their strategy over time. The game adapts well to different player counts without compromising its appeal or balance.

Luck profile

The final luck score for Map it! World Edition is 6. The game has a notable but not exclusive impact of random elements on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is balanced mix of luck and strategy, with neither element dominating the other.

Overview

Ausgerechnet Honolulu (aka, Map It! World Edition) uses the same game play as the other Ausgerechnet! titles: Players deal three piles of 15 location cards from a deck of roughly 200 cards (naming cities around the world for this edition), then place an interlude card between each set of piles to make a deck of 45 cards. One location card is placed on the direction board, which has arrows pointing north, south, east and west. On a turn, a player draws a location card – keeping the latitude and longitude on the back of the card secret from all players – then places the card next to the direction board, indicating how she thinks this location relates to the starting one. Is Honolulu west of San Francisco? Why sure, so place it by the west arrow. Location cards can be placed between cards already on the board. After each location card is placed, any player can challenge the positioning of that card. That player reveals the back of the most recently placed card as well as one adjacent card. If the challenge was correct – and the card placed wrongly – the challenger wins a point chip from the placer and the card is removed; otherwise the challenger hands over a chip to that person. After 15 cards are placed, the interlude card signals an interim scoring in which all players secretly guess how many cards have been placed correctly. Guess correctly, and you score two chips; if no one is spot on, the closest guesser wins a chip. After three rounds and the final interlude scoring, the player with the most chips wins.

Editions

Edition Year Language Publisher / Region
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Credits

Designers

2
Bernhard Lach Uwe Rapp

Artists

4
Daniele Barletta Volker Maas Karl Malepart Yvon Roy

Publishers

4
DV Games FoxMind Gigamic Granna

Linked items

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