Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Another early Avalon Hill game. Become a Corporate President and learn all about managing your company. Analyze market conditions, take shrewd advantage of your competition and operate your own factories and warehouses at peak efficiency. 2 to 4 players. Ages 12 and up.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Commodity Speculation
Buy or influence goods whose values change before they are sold or scored.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Player Elimination
Players can be removed from contention before the game ends.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.