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Mammut box art
2011 Ranked #5,793

Mammut

A set-collection game has hunters divide spoils, take a share, or accuse another player of greed. Claiming too much risks losing a pile, while scoring effects make every tile type valuable differently.

Family Games Animals Negotiation I Cut, You Choose Set Collection

Players

2-5

Play time

Not listed

Age

8+

Complexity

1.8/5

Rating

6.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Another day, another mammoth hunt. But the spoils of the hunt remains to be divided, and everyone tries to secure the largest share for themselves in this quick and clever family strategy game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Another day, another mammoth hunt. But the spoils of the hunt remains to be divided, and everyone tries to secure the largest share for themselves in this quick and clever family strategy game. Each round the tiles are shuffled in the bag and dropped onto the table. The face up symbols show the spoils of today's hunt. The tiles are then divided by a unique mechanic: When it is your turn, you may either A) Take any number of tiles from the pool, or B) Claim that another player has been too greedy, taking all of that player's tiles, but returning at least one tile to the pool (you must of course show yourself to be a little less greedy). The next player without tiles then follows in turn. This way the size of the pool will gradually increase, and the round is over once the last player without tiles decides to take what's left in the pool. Every player will then have a share of tiles, and a scoring phase follows. Tactical play will help you get the meat, fur, tusks, animals, and tools you want (each tile has a different way of scoring), but you may also play cards for immediate effects or to secretly influence the scoring. - Game material is language independent -

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
30 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Kristian Amundsen Østby

Artists

1
Oliver Schlemmer

Publishers

1
Queen Games

Linked items

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