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Mammut box art

Mammut

Players

2-5

Time

?-?

Age

8+

Weight

1.8

Rating

6.23

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Mammut has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Mammut has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

Mammut has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy.

Overview

Another day, another mammoth hunt. But the spoils of the hunt remains to be divided, and everyone tries to secure the largest share for themselves in this quick and clever family strategy game. Each round the tiles are shuffled in the bag and dropped onto the table. The face up symbols show the spoils of today's hunt. The tiles are then divided by a unique mechanic: When it is your turn, you may either A) Take any number of tiles from the pool, or B) Claim that another player has been too greedy, taking all of that player's tiles, but returning at least one tile to the pool (you must of course show yourself to be a little less greedy). The next player without tiles then follows in turn. This way the size of the pool will gradually increase, and the round is over once the last player without tiles decides to take what's left in the pool. Every player will then have a share of tiles, and a scoring phase follows. Tactical play will help you get the meat, fur, tusks, animals, and tools you want (each tile has a different way of scoring), but you may also play cards for immediate effects or to secretly influence the scoring. - Game material is language independent -

Editions

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Files

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Credits

Designers

1
Kristian Amundsen Østby

Artists

1
Oliver Schlemmer

Publishers

1
Queen Games

Linked items

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