ABG All Board Games
Magic School box art

Magic School

Players

1-6

Time

5-15

Age

5+

Weight

1

Rating

6.46

Fit

Teach 2.9

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Magic School has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Magic School is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

You'll play as young apprentices dreaming of becoming Grand Sorcerers. If you want to achieve your goal, you'll need to successfully complete at least 10 quests. They are a group effort and you'll need to work together to win. To complete a quest, you must match the magical items to their owners and put the two matching cards together.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Jonathan Favre-Godal

Artists

1
Olivier Latyk

Publishers

1
Djeco

Linked items

No linked items imported yet.