Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"The game of Aerial Combat over Germany 1943-45". A turn based hex and counter wargame covering the strategic air war over Germany in WWII.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
"The game of Aerial Combat over Germany 1943-45". A turn based hex and counter wargame covering the strategic air war over Germany in WWII. Turns are roughly 20 minutes. Units are groups of aircraft. Hex size represents 20 miles. The board covers Central Europe including Germany, Austria and Czechoslovakia and sections of Poland, The Netherlands, and Hungary. In the campaign game, missions are at three month intervals from January 1943 to April 1945. Avalon Hill Complexity Rating - 5