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Love Letter: Batman box art
2015 Ranked #742

Love Letter: Batman

Compact deduction card game where Gotham rivals play one card each turn to expose opponents and stay active. With only sixteen cards and one hidden from play, risk and inference decide who holds the highest criminal prize.

Family Games Card Game Comic Book / Strip Player Elimination Hand Management

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.19/5

Rating

7.27

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Love Letter: Batman is a game of risk, deduction, and luck for 2–4 players based on the original Love Letter game by Seiji Kanai.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Love Letter: Batman is a game of risk, deduction, and luck for 2–4 players based on the original Love Letter game by Seiji Kanai. The deck consists mostly of criminals, with Joker being the most valuable card at #8, Harley Quinn at #7, and so on, with Robin showing up at #4 and Batman as #1, which is the guard in the original Love Letter. Your goal is either to hold — that is, have captured — the highest valued card at the end of the round or to be the final player active in the round. From a deck with only sixteen cards, each player starts with only one card in hand; one card is removed from play. On a turn, you draw one card, and play one card, using the power on that card to expose others and (possibly) knock them out of the round. If you use Batman's ability to KO someone (other than Robin), you score one point, with points being tracked via Batsignal tokens. If you're the final player active in the round or the player with the highest card when the deck runs out, then you score a point. The game ends following the round in which someone has seven or more points, and the player with the most points wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20 min
Age
10+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Seiji Kanai

Publishers

2
Alderac Entertainment Group Cryptozoic Entertainment

Linked items

No published linked games yet.