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Lift Off! Get Me Off This Planet! box art
2015 Ranked #6,206

Lift Off! Get Me Off This Planet!

A light space-escape game where players use resources, actions, and lunar phases to evacuate aliens before a planet explodes. Shared vehicles can carry several players, creating early cooperation that turns into competition as space runs short.

Family Games Environmental Science Fiction Modular Board Team-Based Game

Players

2-5

Play time

30-45 min

Age

8+

Complexity

1.84/5

Rating

6.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Lift Off! Get Me Off This Planet!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Lift Off! Get Me Off This Planet! is a fast-paced, "gateway" game where you use the moon and spacecraft to get your Aliens off the planet before it explodes! The game has a casual space theme and never takes itself too seriously. Lift Off! Get Me Off This Planet! is easy to learn, fast-paced game, where everyone feels engaged and "in it" until someone has won or the planet explodes! The objective of Lift Off! Get Me Off This Planet! is to be the first player to get their Aliens off the planet using resource cards, action cards, and phases of the moon to escape. If the planet explodes before everyone escapes, the player with the most saved Aliens wins. What’s special about Lift Off! Get me off this Planet is that lift off points (space vehicles) are all different and often require multiple players to work together to take off. For example, a rocket ship takes a lot of resources and can carry 6 aliens from various players. This creates a great dynamic where initially all players are working together to get, say, the first half of their aliens off the planet, but once it starts thinning people become more competitive and tricky about things using action cards to manipulate the moon, change the board, create tornadoes, etc.

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Editions

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Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
30–45 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Eduardo Baraf

Artists

1
Nichole Kelley

Publishers

1
Pencil First Games, LLC

Linked items

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