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Asking For Trobils box art
2015 Ranked #2,888

Asking For Trobils

Worker-placement game where Trobil hunters gather resources, add ships, and rid a star system of space pests. More ships open more actions through wormholes, so every placement must increase your hunting capacity before the infestation grows.

Family Games Science Fiction Pick-up and Deliver Worker Placement

Players

2-7

Play time

60-90 min

Age

12+

Complexity

2.07/5

Rating

7.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.5/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Asking for Trobils is a worker-placement boardgame where the player is trying their best to rid the star system of Trobils (space pests). You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Asking for Trobils is a worker-placement boardgame where the player is trying their best to rid the star system of Trobils (space pests). You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. Players start with one ship, placing it at various locations to gather resources that will allow you to trap Trobils. But just one ship may not be enough, so you can fly through a wormhole to create two or even three ships to help you gather resources. You can make connections to gain more resources or hang around the local Riffraff. Send pirates, bounty hunters, or gangsters out to make areas rougher for your opponents, or enhance locations for everyone by sending out traders and courtesans. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–7
Best with
2–7
Play time
60–90 min
Age
12+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

2
Erin McDonald Christian Strain

Artists

1
Christian Strain

Publishers

2
Breaking Games Kraken Games

Linked items

No published linked games yet.