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Lifeboats box art
Rich game profile

Lifeboats

Also known as 'Rette Sich Wer Kann' ('Each Man for Himself') and often times referred to as 'The Lifeboat Game,' this pure negotiation game puts a different spin on the typical ocean catastrophe. There's been a boating accident, and a rag-tag group of six lifeboats is trying to m...

Players

3-6

Time

?-?

Age

12+

Weight

1.78

Rating

6.58

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Lifeboats has a high variability gameboard, with multiple paths to victory and random elements. The expansions available add new content and enhance gameplay. The game offers deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate. It scales well with different numbers of players and is relatively easy to learn. Overall, Lifeboats has a strong replayability score of 7.9.

Luck profile

Lifeboats has a moderate influence of luck. Random elements like card draws and dice rolls have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Also known as 'Rette Sich Wer Kann' ('Each Man for Himself') and often times referred to as 'The Lifeboat Game,' this pure negotiation game puts a different spin on the typical ocean catastrophe. There's been a boating accident, and a rag-tag group of six lifeboats is trying to make its way to one of several islands just over the horizon. However only one boat will make any forward progress in a given turn, so players try to convince everyone to vote for his particular favorite. To further complicate matters, the sailors can't seem to decide which boat they want to be in, so they're constantly jumping out of boats to swim to another one. As if all that wasn't enough, one of the boats springs a leak each turn. If the boat is at maximum occupancy when the leak occurs, then players vote to decide who to toss to the sharks!

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Rules, aids, translations

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Credits

People and publishers

Designers

1
Ronald Wettering

Artists

2
Matthias Catrein Wolfgang Steinmeyer

Publishers

3
Argentum Verlag Walter Müller's Spielewerkstatt Z-Man Games

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