Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The player pirates are under attack in Hook, and they need to use their three sighting cards — square cards with holes in them — to determine where to fire their cannonballs in retaliation. Try to spot parrots and rum through the holes, while not letting a cannonball hit you!
Core mechanisms
Key systems that shape the decisions players make.