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City Of Horror box art
2012 Ranked #2,074

City Of Horror

Backstabbing survival-horror game where a city fights zombies while players decide who gets scarce shelter and safety. Cooperation is needed to survive the outbreak, but every vote can condemn someone else to save yourself.

Thematic Games Horror Negotiation Area Movement Player Elimination

Players

3-6

Play time

Not listed

Age

13+

Complexity

2.43/5

Rating

6.68

Not enough signal Highly interactive Not enough signal

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Interaction 3.7/5

Highly interactive

See all 5 specifications

How it plays

How does it play?

City of Horror is a backstabbing survival-horror game. As in classic zombie movies, a shambling horde is invading the city.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

City of Horror is a backstabbing survival-horror game. As in classic zombie movies, a shambling horde is invading the city. The goal is to survive the assault. (Un)fortunately, surviving often means sacrificing some of your fellow players to the undead... Each player controls several characters with different abilities; these characters can move to various limited-capacity locations, which they can then barricade and scavenge for items and weapons. Critical situations, such as zombies breaking in and eating a character, are resolved using a vote. The basic game mechanisms are the same as in Mall of Horror (also designed by Nicolas Normandon), but City of Horror differs in both materials and game play in a number of ways: the city map changes each game, twenty characters are included, they can use antidotes (or die), action cards become scarce as the game goes on, you can gain points with stuff other than surviving characters...

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
4–6
Play time
90 min
Age
13+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Nicolas Normandon

Artists

1
Miguel Coimbra

Publishers

1
Repos Production