ABG All Board Games
Let's Catch The Lion! box art
Rich game profile

Let's Catch The Lion!

???????? - Let's Catch the Lion! (a.k.a. D?butsu Sh?gi, which means "animal shogi") is a simple version of Shogi. Both players have only four pieces – chick, giraffe, elephant and lion – and they're trying to either catch the opponent's lion or move their own lion to the other si...

Players

2

Time

?-?

Age

4+

Weight

1.72

Rating

6.65

Should this hit the table?

Quick read before the metadata.

The game Let's Catch the Lion! has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to other players' strategies and turns. However, the game does not require much cooperation among players. Overall, it offers a balanced level of player interaction.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The game Let's Catch the Lion! has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to other players' strategies and turns. However, the game does not require much cooperation among players. Overall, it offers a balanced level of player interaction.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn with a good balance between easiness and depth. Overall, Let's Catch the Lion! has a strong replayability score of 7.7.

Luck profile

The final luck score for Let's Catch the Lion! is 5.67. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

???????? - Let's Catch the Lion! (a.k.a. D?butsu Sh?gi, which means "animal shogi") is a simple version of Shogi. Both players have only four pieces – chick, giraffe, elephant and lion – and they're trying to either catch the opponent's lion or move their own lion to the other side. The board is just 3×4 squares, so the game is rather short, aimed mostly at getting children interested in Shogi – but even if you're an adult, the game is enjoyable. As for how to play: The giraffe moves like a rook, but moves only one space. The elephant moves like a bishop, but moves only one space. (Interestingly, in Xiangqi and Tamerlane Chess, the elephant moves precisely two spaces diagonally.) The chick is directly analogous to the pawn/soldier of Shogi, and is promoted to a full-grown chicken, equivalent to the gold general in Shogi. The lion is analogous to a king, except that he can win essentially by promoting, as long as it doesn't leave him in check. Even on this 3×4 board, you are still able to drop in pieces that you captured from your opponent! Unlike in Shogi, you can drop a chick for mate or have two chicks in a column.

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Designers

1
Madoka Kitao

Artists

3
Maiko Fujita Silvia Romeral Andrés Maciej Szymanowicz

Publishers

4
AURUM, Inc. Benesse Egmont Polska EiSystem

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.