Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From 1745 to 1747, during the War of Austrian Succession, Maurice de Saxe won three great victories against the Allied Army known as the "Pragmatic Army".
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
From 1745 to 1747, during the War of Austrian Succession, Maurice de Saxe won three great victories against the Allied Army known as the "Pragmatic Army". On May 11, 1745, at Fontenoy, after a brilliant maneuver, he drives the British-Dutch army, commanded by Cumberland, to confront him on the terrain of his choosing. Following a furious fighting where the French army, under the eyes of the King Louis XV, struggles but does not fall, the Pragmatic army retreats, leaving behind thousands of fallen men. On October 11, 1746, at Rocoux, on the uplands of Liège, he defeats the allied army led by Austrian commander Charles Alexandre de Lorraine. Finally, on July 2 1747, at the battle of Lauffeld near Maastricht, the French army attacks and is victorious from a position diametrically opposed to that of Fontenoy. Following fierce fighting around the village of Lauffeld, the Allied Army, once again commanded by Cumberland, owes salvation to the sacrifice of the British cavalry. Les victoires du Maréchal de Saxe (Marshal de Saxe's victories) allows players to replay in an evening the Battles of Fontenoy and Lauffeld. The game features the 5th entry in Vae Victis Wargames Collection and includes: - 59x40 cm map (printed on both sides) - 216 double-sided die-cut counters - a rule and scenarios booklet - a player-aid card in color Complexity : 5/9 Bilingual Rules and Charts (English/French).