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Les Dieux Nomades box art

Les Dieux Nomades

Players

2-5

Time

?-?

Age

?+

Weight

3.67

Rating

7.23

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

Les Dieux Nomades has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Les Dieux Nomades has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, enhancing the replay value. Additionally, the game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between easiness and depth.

Luck profile

Les Dieux Nomades has a moderate level of luck. While random elements do have an impact on the game outcome, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies more on player strategy and decisions, with luck playing a minor role.

Overview

A war game set in Greg Stafford's world of Glorantha, wherein players move armies composed of the five tribes of Prax--the Bison, the Morokanth, the Sable, the Impala, and the High Llama. The explanation of the game in the original rules describes it such: "This game is the second of an interlocking triad of fantasies which deal with various aspects of man's magic and his relationship with the gods and the unknown." The first was Dragon Pass, while the third, Masters of Luck & Death, was never published. Originally published by Chaosium in 1977 as Nomad Gods, the game was massively revised for a French language release by Oriflam in 1994, which has a more solid game system and much higher quality components.

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Editions

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Commerce

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Credits

Designers

3
Robert Corbett Stephen Martin Greg Stafford

Publishers

1
Oriflam

Linked items

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