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Nomad Gods box art
1977 Ranked #12,809

Nomad Gods

Fantasy wargame has tribes of Prax move armies and invoke the relationship between people, magic, and gods. Interlocking world lore frames a struggle among Bison, Morokanth, Sable, Impala, and independent forces.

Wargames Fantasy Mythology Hexagon Grid Simulation

Players

2-5

Play time

Not listed

Age

12+

Complexity

2.75/5

Rating

7.35

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A war game set in Greg Stafford's world of Glorantha, wherein players move armies composed of the five tribes of Prax--the Bison, the Morokanth, the Sable, the Impala, and the Independents.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A war game set in Greg Stafford's world of Glorantha, wherein players move armies composed of the five tribes of Prax--the Bison, the Morokanth, the Sable, the Impala, and the Independents. The explanation of the game in the original rules describes it such: "This game is the second of an interlocking triad of fantasies which deal with various aspects of man's magic and his relationship with the gods and the unknown." The first was White Bear & Red Moon (republished and better known as Dragon Pass), while the third, Masters of Luck & Death, was never published. Originally published by Chaosium in 1977, the game was massively revised for a French language release by Oriflam in 1994 as Les Dieux Nomades, which has a more solid game system and much higher quality components.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
1
Play time
300 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
Robert Corbett Greg Stafford

Artists

1
William Church

Publishers

1
Chaosium