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Legion: Tactical Warfare In The Roman Age, 100bc-700ad box art

Legion: Tactical Warfare In The Roman Age, 100bc-700ad

Players

2

Time

?-?

Age

12+

Weight

2.44

Rating

6.64

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation.

Replay value

Legion: Tactical Warfare in the Roman Age, 100BC-700AD has a high replayability score due to its variability in gameplay, the presence of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Legion: Tactical Warfare in the Roman Age, 100BC-700AD has a moderate level of luck involved. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game relies more on player decisions and strategy rather than luck, making it a balanced mix of luck and strategy.

Overview

Legion, Tactical Warfare in the Roman Age, 100BC-700AD. An Historical Simulation Game, the time is: December 50 B.C. Tactical combat system pits Roman Legions against Barbaric Hordes, Carthage, and Legion vs. Legion. One of five games in a series by SPI called PRESTAGS (the others were CHARIOT, SPARTAN, VIKING and YEOMAN). Tactical level game. Each game shares a set of the same common rules. Each game also has a set of exclusive rules that highlight features of warfare during the period that game covers. Standard Game Rules for Chariot, Spartan, Legion, Viking and Yeoman. Exclusive Rules & Scenarios Booklet for Legion. Game Map & Die. 400 counters Scenarios Included: Numidia (106 BC) Vercellae (101 BC) Apulia (71 BC) Cabira (72 BC) The Sambre (57 BC) Carrhae (53 BC) Pharsalus (48 BC) Second Phillipi (42 BC) Teutoburger Wald (9 AD) Minden (16 AD) Boudiccan Revolt (61 AD) Euphrates (261 AD) Placentia (271 AD) Ctesiphone (363 AD) Adrianople (378 AD) Chalons (451 AD) Daras (530 AD) Busta Gallorum (552 AD) Casilinum (554 AD) Hypothetical Scenario

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Credits

Designers

1
John Young

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

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