Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Lead Yu the Great through a fully resettable solo campaign of canal building, worker management, and adaptive story cards.
Core mechanisms
Key systems that shape the decisions players make.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Multi-Use Cards
Use the same card in different ways, making each play a trade-off.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Chaining
Link actions or effects so one result enables the next part of a sequence.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Sudden Death Ending
End the game when a specific timing or state condition is reached.
Read the full game description
Direct workers, develop your settlement, and build canals before the flood or barbarian threat overwhelms your people. Each game changes the campaign: wins and losses unlock story cards that adjust future challenges, rewards, and strategy. Reach seven victories before seven defeats to complete the nonlinear campaign, then reset every component and begin again.