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Le Saghe Di Conquest box art
Rich game profile

Le Saghe Di Conquest

The game is very similar to Talisman, but characters move freely on a hex-board. Goal of the game is complete the personal Mission (that isn't a secret for all other players). Players can cooperate or fight each others to obstruct other players.

Players

3-10

Time

?-?

Age

?+

Weight

2

Rating

6.23

Should this hit the table?

Quick read before the metadata.

The game Le Saghe di Conquest has a high level of direct confrontation, with battles and competitive actions having immediate impact on opponents. It also offers strategic depth in confrontation through resource denial, market manipulation, and strategic positioning. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, it has a strong interaction score of 7.35.

Teach 2.3

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game Le Saghe di Conquest has a high level of direct confrontation, with battles and competitive actions having immediate impact on opponents. It also offers strategic depth in confrontation through resource denial, market manipulation, and strategic positioning. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, it has a strong interaction score of 7.35.

Replay value

Le Saghe di Conquest offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The availability of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While the game may take some time to learn, it offers a good balance between easiness and depth. Overall, Le Saghe di Conquest has a strong replayability score of 8.09.

Luck profile

The final luck score for Le Saghe di Conquest is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Valerio Porporato Paolo Vallerga

Publishers

1
Scribabs

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