Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Part of the Ravensburger Labyrinth Games series. Lay square labyrinth cards showing fantasy symbols like a griffin, dragon, scroll, key, gems, etc.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Pattern Recognition
Identify recurring visual, spatial, or logical arrangements.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Read the full game description
Part of the Ravensburger Labyrinth Games series. Lay square labyrinth cards showing fantasy symbols like a griffin, dragon, scroll, key, gems, etc. When a symbol on the card you just laid is directly connected to one or more identical symbols on other cards, you can take those cards (but not the one you just laid), as long as the labyrinth does not become disjointed. You only hold 2 cards and draw after laying. The game ends when the draw pile is finished, most cards collected wins. A children's game that is fun enough as a filler for adults.