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La Bataille D'orthez box art
2000 Ranked #8,174

La Bataille D'orthez

A Napoleonic battle wargame has Wellington’s forces attack Soult’s defensive positions near Orthez. Command differences, terrain, and smaller scenarios let players explore whether the French can withstand superior infantry.

Wargames Napoleonic Wargame Chit-Pull System Grid Movement

Players

1-2

Play time

Not listed

Age

12+

Complexity

3.82/5

Rating

7.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

By February 1814, Wellington had invested the French city of Bayonne and was pressing into the French interior with two goals in mind: driving the French army away from the important port city of Bordeaux, and bringing Soult's army to bay.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

By February 1814, Wellington had invested the French city of Bayonne and was pressing into the French interior with two goals in mind: driving the French army away from the important port city of Bordeaux, and bringing Soult's army to bay. Soult's Army of the Pyrenees, outnumbered and outclassed by Wellington's veteran forces, fell back towards the east, defending a series of river lines. Wellington's troops, showing excellent coordination between their maneuvering wings, were able to turn Soult out of these strong defensive positions one by one, all the while driving toward the inland city of Toulouse. On February 26, Wellington's lead elements were able to exploit a gap in the French cavalry screen and began crossing the Gave de Pau River unopposed, moving in the direction of Orthez. Soult chose not to fall back, and arrayed his six divisions in excellent defensive positions on the high ground north and west of the town. On February 27, he would be attacked by Wellington's eight divisions. Orthez focuses on the infantry game, and as such serves as an excellent introduction to the system. Artillery plays a supporting role, and there are only a half dozen or so cavalry regiments per side. For the first time we see Wellington and the British on the attack. Command control plays a critical role, and highlights the differences between Wellington's veteran and well-established command hierarchy and Soult's more makeshift organization. British advantages include numerical superiority, command flexibility and their excellent infantry. The main French advantage is the terrific defensive terrain and the defense of interior lines. Make no mistake though, this is a very tough battle for the French. In addition to the main battle scenario, there are several smaller scenarios that can be played to conclusion in a long evening. A variety of optional rules are included to provide replayability and variability for face to face or solitaire play. La Bataille D'Orthez will feature two hand drawn maps of the battlefield by Rick Barber, as well as 420 state of the art counters and the usual assortment of charts and tables. The rules will be contained in a single book, and will be based on those included in La Bataille de Lutzen. scale = 100 m/hex; time = 20 min/GT; strength = 50-100 men/SP (Regimental/Brigade Size)

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
180 min
Age
12+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
Eric Lyons

Artists

3
Rick Barber James Princip Beadle Terry Leeds

Publishers

1
Clash of Arms Games

Linked items

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