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Konzern box art
1997 Ranked #20,746

Konzern

This economic market-control game has corporate leaders buy shares, change prices, undermine rivals, and be first to earn two hundred euros. Each market share generates income, so destroying a market can hurt competition at the cost of future profit.

Card Game Dice

Players

3-6

Play time

Not listed

Age

10+

Complexity

2/5

Rating

5.67

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

from English rules translation: CONTENTS: 7 Market segments 110 Playing cards 5 Dice 1 Set of rules 96 Market share stones in 6 colours 13 Black marker stones GAME PRINCIPLE: Each player heads a corporation and tries to gain as large a share of the market as possible in different markets, and thus tries to earn as much profit as possible. The players use the dice to buy into markets, take away market shares from their competitors, influence the prices in the market segments and destroy entire markets in order to harm the competition.

Read the full game description

from English rules translation: CONTENTS: 7 Market segments 110 Playing cards 5 Dice 1 Set of rules 96 Market share stones in 6 colours 13 Black marker stones GAME PRINCIPLE: Each player heads a corporation and tries to gain as large a share of the market as possible in different markets, and thus tries to earn as much profit as possible. The players use the dice to buy into markets, take away market shares from their competitors, influence the prices in the market segments and destroy entire markets in order to harm the competition. GAME OBJECTIVE: The players try to buy into profitable markets and raise the prices there, while decreasing the prices in those markets where they are not present. Every market share that a player owns earns him money. The player who first earns 200 Euros wins the game.

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Category

3

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–5
Play time
90 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Valentin Herman

Artists

1
Valentin Herman

Publishers

1
Fanfor-Verlag

Linked items

No published linked games yet.