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Komodo box art
2012 Ranked #17,404

Komodo

A strategic tile-laying habitat game where zoologists place terrain and rescue animals for the most points before an asteroid arrives. Animal cards require matching contiguous terrain, while wild cards can alter, steal, or rearrange the landscape.

Family Games Animals Math Modular Board Open Drafting

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.33/5

Rating

6.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the strategic tile-laying game Komodo, players are zoologists attempting to build new habitats for Australasian animals imperilled by an incoming asteroid.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the strategic tile-laying game Komodo, players are zoologists attempting to build new habitats for Australasian animals imperilled by an incoming asteroid. Each player holds two animal cards stating the type and amount of terrain needed, five multi-terrain tiles, and wild cards. On a turn, they may lay up to three tiles, place one or both of their animals in free-form contiguous blocks of appropriate terrain, and use all or some of their wild cards. The starter tile has two blocks of each of the four terrain types: forest, grassland, desert and water. The number of blocks of terrain needed by an animal is equivalent to the number of points you can score by placing it. When the tile supply is exhausted, each player takes a final turn, then loses points for any unplaced animals still in hand. The player with the highest score wins. Komodo can be played competitively in both basic or strategic mode. In the former, wild cards are obtained randomly; in the latter, players can choose their wild cards. Actions permitted by a wild card include: releasing animals to free up their terrain; bartering or stealing terrain tiles; remodeling tiles already placed; and forcing an exchange of animals. In the cooperative version of Komodo, all 32 animals must be housed and each player must place at least one animal during their turn. The game is played open-handed, and the wild cards hinder the players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Amanda Milne Julia Schiller

Artists

3
Aaron Barron Amanda Milne Sam Turner

Publishers

1
SchilMil Games, Ltd.

Linked items

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