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Koi Pond: A Coy Card Game box art
2013 Ranked #7,859

Koi Pond: A Coy Card Game

A set-collection card game has players divide koi between a public pond and secret house to score balanced suits. Sending cards to a shared river invites rivals to benefit, while animals can score from opponents’ collections.

Abstract Strategy Animals Open Drafting Set Collection

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.89/5

Rating

6.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game description from the publisher: Koi Pond: A Coy Card Game is a lovely, clever game for 2-4 players. Collect colorful koi fish and choose whether to place them in your pond or in your house.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: Koi Pond: A Coy Card Game is a lovely, clever game for 2-4 players. Collect colorful koi fish and choose whether to place them in your pond or in your house. You'll score points only for the *lower* number, though, so keep your pond and house as balanced as you can. Your pond is public, but your house is secret. To win, you have to be...coy! Each turn, players take turns drawing a card from the face-down deck or from the face-up "lake" until everyone has three new cards in hand. Then all players simultaneously choose from amongst their entire hand one card to add to their personal pond and one to discard to their personal "river". Cards in your river will eventually go to the lake, so choose carefully. After six turns, the round ends. Score points by comparing the total number of koi of a suit in your pond and your house. Score points equal to the *lower* number. Score each suit of koi in this manner. If a crane, housecat or turtle is in your pond, you score bonus points for koi of that noted suit in your opponent's pond (crane), house (housecat) or river (turtle). Which opponent depends on the number of players and the current round. After each round, ribbons are awarded to the player with the most koi of each suit in her river. Ribbons grant bonus points at the end of the game. To maximize your koi score, you have to carefully balance the populations in your pond and house. A turtle, housecat, or crane earns points from an opponent's hard work, but they also take valuable space in your hand. Sending high value koi cards to your river earns more ribbons, but also makes them available to all players in the next round. The player with the most points wins!

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Daniel Solis

Artists

1
Daniel Solis

Publishers

2
Shanghai Creative Tree Cultural Spreading Co. LTD. Smart Play Games

Linked items

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