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???????????? (knights With Poison) box art
2020 Ranked #14,029

???????????? (knights With Poison)

A trick-taking game has players collect jewels and withdraw before receiving the same poison twice. Medicine and poison cards change the risk after every trick, so banking jewels early can matter more than taking another prize.

Card Game Push Your Luck Trick-taking

Players

3-5

Play time

Not listed

Age

8+

Complexity

1.5/5

Rating

6.94

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the trick-taking game ????????????(Knights With Poison), players are attempting to collect the most jewels and escape before being poisoned twice with the same type of poison (or allergy). The cards consist of ranks 1 through 11 in four suits.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the trick-taking game ????????????(Knights With Poison), players are attempting to collect the most jewels and escape before being poisoned twice with the same type of poison (or allergy). The cards consist of ranks 1 through 11 in four suits. The base game uses 3 types of poisons, and 4 optional cards add a fifth. Some cards have jewels, and some have medicine. Other cards have no special feature. After each trick, the winner of the trick collects, in front of themselves, any jewels shown on the cards played and any poison or medicine cards played. Next, before the following trick proceeds, a card is revealed from a different deck of cards. Some of these cards have poisons on them, and others only jewels. At any time a player has a chance to play a card, they can instead play a card face down to indicate that they are withdrawing from the round. They move any jewels they have collected from this round into their bag, and while they continue to play cards, they will not win any further jewels. The player with the most jewels after 5 rounds wins.

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Category

1

Mechanism

2

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
2
Play time
30 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Jyujin Ohtsubo (?????????)

Artists

1
Jyujin Ohtsubo (?????????)

Publishers

1
Joynt Game Factory (??????????????)

Linked items

No published linked games yet.