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Blindes Huhn Extrem box art
2017 Ranked #19,304

Blindes Huhn Extrem

This trick-taking card game has players avoid blind chickens and finish with the highest score across several games. Hands cannot be reordered, while reward cards and a special final trick can sharply alter penalties.

Card Game Trick-taking Animals: Chickens

Players

3-5

Play time

Not listed

Age

8+

Complexity

1/5

Rating

5.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

In the card game Blindes Huhn extrem, players must do their best to avoid taking the blind chickens home with them. Who wants a blind chicken, after all?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the card game Blindes Huhn extrem, players must do their best to avoid taking the blind chickens home with them. Who wants a blind chicken, after all? They just peck at things randomly, making a mess of the house. The game consists of fifty number cards (0-49), seven penalty cards, and three reward cards. Adjust the number deck based on the player count, then deal cards evenly to all players. After receiving their cards, players order the cards in their hand however they wish, but then cannot change the order during play. Each round starts with the active player playing the leftmost or rightmost card in their hand, then everyone else does the same in clockwise order, again playing only their leftmost or rightmost card. Whoever plays the highest valued card takes the trick, then leads to the next trick. If you take a trick with more than one chicken in it, you take a penalty card equal to the number of chickens you took; if you take a trick with exactly one pig in it, then you receive a reward card that gives you a bonus in the next round, such as playing your card face down or playing from any spot in your hand. Once all the cards have been played, players tally their scores: each chicken claimed in -1 point, penalty cards are -3 to -15 points, and reward cards are +3 points. Whoever took the last trick can choose to ignore all chickens they took or all penalty cards they took other than those taken on the last trick. If someone uses the 0 to beat the 49 in the last trick, then they can alternatively erase the entire score from a previous game. Play as many games as the number of players, then whoever has the highest score wins!

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Category

1

Mechanism

1

Family

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
2
Play time
20 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Michael Schacht

Artists

1
Michael Schacht

Publishers

2
ABACUSSPIELE White Goblin Games

Linked items

No published linked games yet.