Table feel
Moderate level of direct confrontation and strategic depth, high frequency of interaction, and low emphasis on cooperation.
King's Kilt is a card game from Gordon Hamilton for two to four players for ages 10 and up. Play time is 20 minutes. Wield your influence over the clans to win power and prestige for your family in the struggle for the Scottish crown. Players start with 3 hidden Clan Members that...
Players
2-4
Time
30-45
Age
8+
Weight
1.6
Rating
6.10
Should this hit the table?
Moderate level of direct confrontation and strategic depth, high frequency of interaction, and low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, high frequency of interaction, and low emphasis on cooperation.
King's Kilt offers a high level of variability with its gameboard, expansions, and strategic depth. The game provides multiple paths to victory, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also offers deep strategic possibilities and room for improvement over time. With good scalability and moderate ease of learning, King's Kilt has a solid replayability score of 7.85.
The final luck score for King's Kilt is 6, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players have a substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a role, player strategy and decisions have a significant impact on the game outcome.
Overview
King's Kilt is a card game from Gordon Hamilton for two to four players for ages 10 and up. Play time is 20 minutes. Wield your influence over the clans to win power and prestige for your family in the struggle for the Scottish crown. Players start with 3 hidden Clan Members that represent their candidates to promote to the throne. Players vie to place their candidates within the hierarchy of clan members in their quest to ascend the throne. Treachery can also be used to eliminate opponents in their way. At the end of the game, if the player's candidates match the clan of the King, the Guardians or the Nobles, they will score victory points and will hopefully prove their right to the seat of power in Scotland!
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