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High Heavens box art

High Heavens

Players

2-4

Time

30-75

Age

8+

Weight

2.23

Rating

7.28

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

High Heavens has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's actions frequently, but there is less emphasis on cooperation.

Replay value

High Heavens offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, High Heavens has a strong replayability score of 7.8.

Luck profile

High Heavens has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

High Heavens sets the players in the clouds, fighting for ultimate power above the earth. High Heavens is a two player, tactical strategy game played on a hex grid, pitting Norse gods against Greek gods. The game is won when either all 12 gods in an entire pantheon is wiped out, or when Asgard or Mt. Olympus is destroyed. Players draw five cards every turn and then are allowed 3 actions. These actions can include Invoking a god, Moving, Attacking, playing a Divine Power card, using a god's Special Ability or Acquiring a dropped bonus chip. Red chips are stacked under each character to represent that characters health. Modifiers such as Attack Bonus, Armor, or Disabled are also represented by different colored chips. No two gods are alike, and their actions and abilities closely correlate to the mythology they were derived from. The luck of the cards you draw forces you to change your strategy from game to game. There is no reshuffling when you are out of cards, so once a god is dead, they're dead. Game play takes about a half an hour to an hour, depending on the players' skill, luck of the draw and the strategies used. Created by award-winning video game industry veteran Ryan Lesser (Guitar Hero, Rock Band, Beatles:Rock Band, Dance Central...), High Heavens is a 2-player, expandable board game that utilizes lessons learned from 15 years of video game creation and a lifetime of playing board games.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Ryan Lesser

Artists

2
Ryan Lesser Sean Andrew "Muttonhead" Murray

Publishers

1
Wild Power Games

Linked items

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