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Kayanak box art
1999 Ranked #5,522

Kayanak

A family fishing game has competitors move across ice, punch holes, and catch the most fish. Choosing where to break the ice and how to guide the rod makes each catch uncertain.

Children's Action / Dexterity Children's Game Memory Dice Rolling

Players

2-4

Play time

Not listed

Age

4+

Complexity

1.2/5

Rating

6.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the freezing frost of the Arctic, the Inuit — or polar bears, depending on which edition of the game you own — dedicate themselves to their favorite occupation: ice fishing.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the freezing frost of the Arctic, the Inuit — or polar bears, depending on which edition of the game you own — dedicate themselves to their favorite occupation: ice fishing. Of course each of them wants to make the biggest catch, but they're discovering that this isn't so easy. Only the one who moves across the ice floes with foresight, breaks open the ice at the right spots, and guides the fishing rod skillfully, will be able to get the desired fish out of the water! In Kayanak, players punch holes through the "ice" (a sheet of paper) to try to catch fish, which are represented by steel balls of various sizes. In the basic game, the first player to catch ten fish wins. For children aged 6 and over, big fish are worth more than small ones, and the fisher with the most points at the end of the game wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15 min
Age
4+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Peter-Paul Joopen

Artists

2
Anja Dreier-Brückner Oliver Freudenreich

Publishers

2
HABA Nabita World co., Ltd.

Linked items

No published linked games yet.