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Katamino box art
1992 Ranked #4,132

Katamino

This abstract puzzle has players fit twelve pentomino pieces into changing spaces. Right-angled blocks create escalating spatial challenges.

Abstract Abstract Strategy Children's Game Pattern Building Pattern Recognition

Players

1-2

Play time

Not listed

Age

8+

Complexity

1.76/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The game consists of 12 different pieces constructed of right angled blocks so each piece is made of 5 "squares".

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The game consists of 12 different pieces constructed of right angled blocks so each piece is made of 5 "squares". (Think Tetris pieces, but 5 squares instead of 4.) An old version of the game had only 10 pieces; the completely straight 5 square and the 5 square "plus sign" were not included. Both versions also have a bunch of "filler" pieces of 1 or 2 squares. The gameboard is constructed with a movable divider so one can take sets of 4 up to the whole set of 12 pieces and form them into a 5 block by X rectangle. (Where X = the number of wood blocks in your set.) The two or three player strategy game is accomplished on a square board divided into 64 smaller squares. Players take turns to place a piece on the gameboard. The first player who cannot place a piece anymore loses. (Similar to Blokus) The two player puzzle game mode is accomplished by dividing the board into two sections, each player chooses five blocks and are also given 4 small "filler" blocks of 1 and 2 squares. The first one to fit all their blocks perfectly into their half of the rectangle board, wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
10 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
André Perriolat

Artists

1
Marjorie Noël

Publishers

4
Broadway Toys LTD DJ Games FoxMind Israel Fundex