allboardgames.com
Kaleido box art
2013 Ranked #17,016

Kaleido

A tile-placement area-control game has designers add and rotate hex boards to secure the best scoring positions. Rotating a completed board can make tiles serve again in adjacent hexes, so timing creates double-duty opportunities.

Abstract Strategy Area Majority / Influence Tile Placement

Players

2-5

Play time

Not listed

Age

10+

Complexity

2/5

Rating

6.20

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You are a well-known kaleidoscope designer in the Edo period. One day, you are summoned by the Shogun to his castle.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You are a well-known kaleidoscope designer in the Edo period. One day, you are summoned by the Shogun to his castle. On arriving at the castle, you find some other kaleidoscope designers, and the Shogun gives you all an order: "I want to see a magnificent kaleidoscope. You have to cooperate to create it! Gold will be rewarded to whoever's creation is the most outstanding!" Let's see whether you can catch the Shogun's attention by creating a masterpiece! In Kaleido, the players take turns placing their colored tiles (along with two white tiles) in the game boards. Before or after a turn, a player can add one of her two additional game boards to the playing area. When a hexagonal game board is filled, a scoring takes place, with the player who has the most tiles in this board earning 8 points and the player with the secondmost tiles 4 points; after scoring, the active player can rotate this game board as she wishes. Once all the tiles have been placed, players then score for the filled hexes created by three adjacent hexagonal game boards, with scoring being the same as for those hexes filled during the game. Whoever has secured the best positions on each game board and rotated her tile to serve double-duty will win!

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2
Play time
30 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
?? ?? (Hinata Origuchi)

Artists

1
Hi

Publishers

2
Japon Brand ??? (Ouyuuan)

Linked items

No published linked games yet.