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Journey Adventure Quest box art

Journey Adventure Quest

Players

1-6

Time

45-80

Age

12+

Weight

2.67

Rating

8.44

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction and moderate emphasis on cooperation.

Replay value

Journey Adventure Quest has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, with the potential for players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Journey Adventure Quest provides a fresh and engaging experience that can be enjoyed multiple times.

Luck profile

The final luck score for Journey Adventure Quest is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Need more Ominous Invincible Hydras in your life? Gear up heroes for adventures and monsters in Journey Adventure Quest (JAQ), a drafting strategy game for 1-6 players, with fast setup, magic, and a unique and fun card stacking twist. Simultaneous play keeps the game moving, and the layered stacking mechanics set it apart. Simple rules and complex strategy make it fun for every game night. You can choose whether you want the gameplay to be more competitive, or more helpful. The core of JAQ is drafting and stacking cards to build attack, defense, and knowledge while avoiding damage. Heroes search from dawn to dusk for equipment and spells every day, and gather sets crafted by different guilds, which are often vital to completing both adventures and quests. The mix of simple rules and complex strategy makes it ideal for any gaming group – it’s one of those gateway games that everyone enjoys, no matter who you invited or who ends with the most points. And the 2-player version is just as captivating. It switches to an open-drafting format and, unlike many strategy games, retains all of the mechanics and strategic decision making as the 3-6 player version. The solo mode has you compete against the Crimson Knight, who is competitive against even experienced heroes. Play for free today in Tabletop Simulator! —description from the designer

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Credits

Designers

3
Brandon Beam Tommy Noel Jesse Stacy

Artists

2
Cole Munro-Chitty Emilyn Noel

Publishers

1
(Self-Published)

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