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Jinx box art
2021 Ranked #19,440

Jinx

This push-your-luck dice game has players collect cards over three rounds and finish with the highest score. A failed roll ends the round and can lose cards, while bonus powers help manage dangerous colors.

Card Game Dice End Game Bonuses Matching

Players

2-4

Play time

Not listed

Age

6+

Complexity

1/5

Rating

6.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Who can collect the highest-scoring cards over three rounds of play? Will the die be on your side?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Who can collect the highest-scoring cards over three rounds of play? Will the die be on your side? Jinx is played over three rounds. At the start of each round, draw 16 cards and place them face-up; cards come in eight colors, and each color has cards numbered 1-6. On a turn, you roll the die, then optionally roll it again. After your first or second roll, you collect a card from the table that matches the number on the die. If you can't collect a card, the round ends and if the color of a card in front of you is present among the face-up cards, then you lose that card. You might lose everything depending on how jinxed you are! Players who lost a card receive a random bonus card for any remaining rounds. These cards have different powers such as adding or subtracting 1 from the die roll, rolling a third time, and choosing a card numbered 4-6 instead of rolling the die. Cards that are safe in one round might be lost in a subsequent round, so ideally you can roll well or use the bonus cards to clear out troublesome colors. At the end of three rounds, players sum the cards in front of them, and whoever has the highest score wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
–30 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Klaus Altenburger

Publishers

1
Piatnik

Linked items

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