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Isolation box art

Isolation

Players

2

Time

?-?

Age

8+

Weight

1.61

Rating

5.78

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Isolation has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a balance between depth and accessibility. Overall, Isolation has a strong replayability score of 7.9.

Luck profile

Isolation has a moderate level of luck involved. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

In Isolation, the "Don't Get Stranded" game, the board is a 6x8 grid of removable squares. On your turn, you move your pawn one space, then remove a square. The object is isolate the opponent so they cannot move. This game is one of a series of 2 player strategy games by Lakeside from the 1970s, also including Overboard, Trespass and Blockade. And it's also one of Ravensburger's Traveller-Series games.

Editions

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Credits

Designers

1
Bernd Kienitz

Artists

2
Bernd Kienitz Ulrike Schneiders

Publishers

3
Hallmark Games Lakeside Otto Maier Verlag

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