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Iron Dragon box art
1994 Ranked #2,257

Iron Dragon

Fantasy railroad-building game where companies lay track across a magical world and deliver unusual commodities. Terrain and special routes create logistical puzzles, so every line must connect profitable jobs without being swallowed by the cost of expansion.

Strategy Games Fantasy Trains Crayon Rail System Hexagon Grid

Players

2-6

Play time

Not listed

Age

12+

Complexity

2.93/5

Rating

7.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.8/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Description from the publisher: Iron Dragon takes railroading games where they have never gone before — to a land filled with elves, cat-people, trolls and magic. Genetically engineered dragons pull trains across dangerous and unexplored territory.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: Iron Dragon takes railroading games where they have never gone before — to a land filled with elves, cat-people, trolls and magic. Genetically engineered dragons pull trains across dangerous and unexplored territory. Connect cities, fight off forest creatures, and explore the underground to build a railroad empire. Based on the Empire Builder system, this fantasy game puts classic building strategy and money management tools in a new venue. Players use erasable crayons on a special board and operate a rail empire. Perfect for an evening of fun and adventure with family and friends. In Iron Dragon, probably the most elaborate of the crayon rail games from Mayfair Games, players are set within a fantasy world attempting to create an extensive and profitable rail network. Players use crayons to draw their rail lines on the game board itself and use their existing rail lines to pick up and deliver commodities for payouts dictated by cards. In addition to the standard mechanisms of Empire Builder, Iron Dragon introduces Foremen, which reduce terrain building/river crossing costs depending on their race (elves get a discount in the forest, dwarves get a discount in the mountains, etc.) and Ships, which allow trains to cross the sea between continents, avoid bottlenecks on land, or jump between two unconnected rail networks. Resources are much more segregated by region, with each region specializing in a few resources based on their back story (which is written in the manual).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
240 min
Age
12+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

2
Darwin Bromley Tom Wham

Artists

2
Javier González Cava Chris Vande Voort

Publishers

1
Mayfair Games

Linked items

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