Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Another addition to the venerable Empire Builder series of crayon rail games. This time around, players are building track and making deliveries in The People's Republic of China and Taiwan.
Core mechanisms
Key systems that shape the decisions players make.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Crayon Rail System
Draw transport routes directly on the board to build a connected network.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Another addition to the venerable Empire Builder series of crayon rail games. This time around, players are building track and making deliveries in The People's Republic of China and Taiwan. This one is rather similar in to other Empire Builder games, plus have some unique events that are tailored to the map (i.e. Congress event). Cards tend to indicate that one needs to venture out west to have any hope of getting the big payoffs.