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Inventors of the South Tigris box art
2024 Ranked #1,438

Inventors of the South Tigris

Baghdad’s workshops are crowded with ambitious minds. Shape a dice-powered engine, shepherd ingenious devices from sketch to publication, and make the House of Wisdom remember your name.

Strategy Games Arabian Dice Worker Placement Worker Placement with Dice Workers

Players

1-4

Play time

90-120 min

Age

12+

Complexity

4.47/5

Rating

7.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.0/5

Harder to teach

Replay value 4.8/5

High replayability

Interaction 4.2/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.9/5

Deep strategy

Player control 4.5/5

More strategic control

Setup time About 25 min
Teach time About 45 min
Table footprint Very Large
Recommended edition Inventors of the South Tigris – Garphill Games English edition (2024)
See all 22 specifications

How it plays

How does it play?

Recruit craftspeople and manipulate dice to invent, build, test, and publish devices in ninth-century Baghdad’s House of Wisdom.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Inventors of the South Tigris is a heavy strategy game set in Baghdad around 850 AD, when scholars, engineers, physicians, and artisans gathered under the Abbasid Caliphate. Players assemble workshops from interlocking tiles, recruit craftspeople, and build a personal pool of coloured workers and dice. Those dice are placed as workers to acquire resources, advance research, construct devices, test prototypes, publish completed inventions, and influence scientific guilds. A die’s colour and value matter, but values evolve as dice move through the system, so an action that is modest now can prepare a powerful worker for a later round. Craftspeople add tags and special abilities to the workshop, while ships and tents create positional races along the South Tigris and around the guilds. Devices progress from an idea through construction and testing to publication, with scoring opportunities at each stage and competition over who receives the credit. Scheme cards, research tiles, invention tiles, and changing workshop layouts make long-term planning highly variable. After four rounds, published devices, guild influence, completed objectives, workshop development, and remaining resources determine the most celebrated inventor. A dedicated automated rival supports solo play with the same core economy.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
Inventors of the South Tigris – Garphill Games English edition (2024) 2024 English Garphill Games / US

Game and edition data

All specifications (22)

Play and group

Players
1–4
Play time
90–120 min
Age
12+
Complexity
4.5/5
App
None app Source
Player elimination
No Source

Practicalities

Setup time
About 25 min Source
Teach time
About 45 min Source
Teardown time
About 20 min Source
Table footprint
Very Large Source

Campaign and continuity

Resettable
Fully Resettable Source
Save system
No formal save system; photograph the main board, guild tracks, river, workshops, devices, dice pools, hands, round state, and dummy player before packing. Source
Consumable components
The included score pad is consumable; ordinary paper or a scoring app can replace it. Source

Edition and product

Optional extras
A dedicated dummy deck supports solo play; the base game lasts four rounds and the Garphill companion app can total final scores. Source
Recommended edition
Inventors of the South Tigris – Garphill Games English edition (2024) Source
Language
English
Region
US
Availability
Current
Current edition
Yes Source
Box dimensions
29.6 × 29.6 × 7.2 cm Source
Consumable components
One Score Pad; Replaceable With Paper Or The Garphill Scoring App. Source
Compatibility
Released Garphill Games English Edition, Product Rgs02743 And Upc 810011727434; Compatible With Era Of Experts And The South Tigris Campaign Material. Source
Credits and catalog connections

Credits

Designers

2
S J Macdonald Shem Phillips

Artists

1
Mihajlo Dimitrievski

Publishers

1
Garphill Games

Linked items

No published linked games yet.