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Invasion Of The Air-eaters box art
1979 Ranked #11,718

Invasion Of The Air-eaters

Alien-invasion wargame has humanity defend industry and resources while researching weapons and reconverting the air. Atmospheric converters threaten survival itself, forcing nations to coordinate against a spreading planetary crisis.

Wargames Science Fiction Wargame Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

10+

Complexity

1.93/5

Rating

6.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Microgame #12 in the Metagaming Microgames series THEY'VE GOT OUR AIR..... It's 1983 and our air is going bad.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Microgame #12 in the Metagaming Microgames series THEY'VE GOT OUR AIR..... It's 1983 and our air is going bad. An Alien generation ship invades earth with fantastic weapons and Air Converters. These survivors from another star are remaking Terra to suit their needs despite "indigenous biological activity". Mankind's back is against the wall - we must win or die gasping. The monster's mother ship beams down Crawlers, Production Bases and Atmospheric Converters. Our almost useless armies and sub fleets must be improved through crash research and development. All the world's nations must fight as one to protect industry and resources so new weapons can be produced. We can even learn to "reconvert" the air. Invasion of the Air-eaters is a game of alien invasion for two players. Solitaire play is made possible by adding a pre-planned, alien assault. Multi-player play is also possible with each player controlling a national grouping. Advanced rules introduce oil, repair, nuclear attacks, air forces and other concepts. Has a sequel, The Air-Eaters Strike Back!. The game's designer published supplementary material in The Space Gamer #23. His article offered many new rules and also new options for multi-player games.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
90 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Keith Gross

Artists

1
Doug Potter

Publishers

1
Metagaming