Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Insert a coin to play! Complete levels and unlock bonuses to make the highest score and win the game.
Core mechanisms
Key systems that shape the decisions players make.
Line Drawing
Draw lines to connect, divide, trace, or claim parts of the play area.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Bingo
Mark matching results on a personal grid and complete required patterns.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Read the full game description
Insert a coin to play! Complete levels and unlock bonuses to make the highest score and win the game. Each player takes 1 sheet from the notepad. We will call it GamePad. Shuffle the cards and deal 5 to each player. Each player chooses 3 cards and draws the shapes of the cards on the three boxes (Levels) of their GamePad. Be careful not to make mistakes when you draw them! Shuffle again all the cards and divide them into 2 piles of 15 cards each. Shuffle 1 GAME OVER card in each pile and place them on top of each other in the middle of the table (where you can reach it) to form a single deck. At the beginning of each turn, flip the top card of the deck and place it where all players can see it. Each player must choose one of the two white symbols shown on the bottom of the card and draw it inside of one of the shapes in their Level boxes by filling the empty squares. The chosen symbol can be rotated or mirrored (horizontally and/or vertically) and must be drawn within the contours of the chosen Level’s shape. You can decide to lose 1 Life and don’t use any symbol of the flipped card. If you do so, fill 1 square of the chosen shape. —description from the publisher