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Infernal Contraption box art
2007 Ranked #7,957

Infernal Contraption

A competitive card game has goblin mechanics assemble magical machines from strategically placed components. The contraptions can backfire or become uncontrollable, so each ambitious addition risks helping the competition instead.

Family Games Card Game Fantasy Open Drafting Hand Management

Players

2-4

Play time

20-60 min

Age

10+

Complexity

1.83/5

Rating

5.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game description from the publisher: An infectiously fun non-collectible card game for 2-4 players, Infernal Contraption pits goblin mechanics against each other in a race to assemble often-backfiring, nigh-uncontrollable magical machines.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: An infectiously fun non-collectible card game for 2-4 players, Infernal Contraption pits goblin mechanics against each other in a race to assemble often-backfiring, nigh-uncontrollable magical machines. Through the strategic placement of arcane components like arcantric funnels, chthonic grinders, and entropic processors, these bodgers risk life and limb to overcome the competition with the ultimate Infernal Contraption. The second edition of Infernal Contraption includes cards from the Sabotage! expansion and a special promo card for the Bodgers Game Heap.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20–60 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Matt Wilson (I)

Artists

3
Robert Hawkins Chris Walton Matt Wilson (I)

Publishers

1
Privateer Press

Linked items

No published linked games yet.