Table feel
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to frequently pay attention to each other's actions, but cooperation is not a major focus in the game.
James Franklin—Patient Zero—collapses after stepping off a plane from the Congo at JFK International Airport. He is rushed to Forest Hills Hospital where he is placed in an isolation ward. It is quickly discovered he has Morbusian, a constantly mutating virus that is resistant to...
Players
1-2
Time
?-?
Age
13+
Weight
2.11
Rating
7.30
Should this hit the table?
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to frequently pay attention to each other's actions, but cooperation is not a major focus in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to frequently pay attention to each other's actions, but cooperation is not a major focus in the game.
The game offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. There is significant strategic depth, allowing players to improve their strategies over time. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.
The final luck score for Infection: Humanity's Last Gasp is 7, indicating a moderate level of luck influence. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a role, the game outcome is primarily determined by player strategy and decisions.
Overview
James Franklin—Patient Zero—collapses after stepping off a plane from the Congo at JFK International Airport. He is rushed to Forest Hills Hospital where he is placed in an isolation ward. It is quickly discovered he has Morbusian, a constantly mutating virus that is resistant to all known antivirals. The survival of humanity itself is at stake! In Infection: Humanity's Last Gasp, by designer John Gibson, you are the director of the Department of Plague Control (DPC) field office in New York City. You make the decisions about what parts of the virus to study, which personnel to hire and what equipment to purchase. You’ll soon discover you are working with an eccentric group of scientists who don’t always work well together—and one very resourceful lab rat named Marvin. As the casualties increase, so does the stress and mistakes made, as you try to complete your vaccine before time runs out for all of mankind! This strategy game uses simple mechanics in a multitude of combinations to create engaging, deep gameplay as you try to eliminate an evolving virus that could spell the end of the human race. While random events from the Status Report cards might throw a wrench in your plans (or occasionally help you out), you’ll use the Lab Personnel and Equipment cards you’ve hired to piece together randomly generated Proteins into the different parts of a Vaccine, all while managing dwindling Funding resources as the Death Toll Track climbs; each time that your Containment roll fails you come one step closer to losing this battle, so make sure that you push everyone to their limits before the INFECTION reaches critical levels. Game Data: Complexity: 3 on a 9 scale Solitaire Suitability: 9 on a 9 scale
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