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Infection: Humanity's Last Gasp box art
2013 Ranked #3,426

Infection: Humanity's Last Gasp

This pandemic survival game has players confront a mutating virus resistant to known antivirals. Its spread begins with Patient Zero, forcing a desperate response before humanity’s chances run out.

Strategy Games Medical Puzzle Action/Event Solo / Solitaire Game

Players

1-2

Play time

Not listed

Age

13+

Complexity

2.11/5

Rating

7.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

James Franklin—Patient Zero—collapses after stepping off a plane from the Congo at JFK International Airport. He is rushed to Forest Hills Hospital where he is placed in an isolation ward.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

James Franklin—Patient Zero—collapses after stepping off a plane from the Congo at JFK International Airport. He is rushed to Forest Hills Hospital where he is placed in an isolation ward. It is quickly discovered he has Morbusian, a constantly mutating virus that is resistant to all known antivirals. The survival of humanity itself is at stake! In Infection: Humanity's Last Gasp, by designer John Gibson, you are the director of the Department of Plague Control (DPC) field office in New York City. You make the decisions about what parts of the virus to study, which personnel to hire and what equipment to purchase. You’ll soon discover you are working with an eccentric group of scientists who don’t always work well together—and one very resourceful lab rat named Marvin. As the casualties increase, so does the stress and mistakes made, as you try to complete your vaccine before time runs out for all of mankind! This strategy game uses simple mechanics in a multitude of combinations to create engaging, deep gameplay as you try to eliminate an evolving virus that could spell the end of the human race. While random events from the Status Report cards might throw a wrench in your plans (or occasionally help you out), you’ll use the Lab Personnel and Equipment cards you’ve hired to piece together randomly generated Proteins into the different parts of a Vaccine, all while managing dwindling Funding resources as the Death Toll Track climbs; each time that your Containment roll fails you come one step closer to losing this battle, so make sure that you push everyone to their limits before the INFECTION reaches critical levels. Game Data: Complexity: 3 on a 9 scale Solitaire Suitability: 9 on a 9 scale

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
45 min
Age
13+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
John Gibson

Artists

3
Michelle Ball Chris Kiser Barry Pike, III

Publishers

1
Victory Point Games

Linked items

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