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Inca Empire box art
2010 Ranked #2,213

Inca Empire

Incan empire-building game where players develop regions, manage resources, and respond to changing historical events. Expansion creates opportunities and obligations, so every decision must strengthen a realm before upheaval changes the landscape.

Strategy Games Civilization Exploration Network and Route Building Hand Management

Players

3-4

Play time

90-120 min

Age

12+

Complexity

3.14/5

Rating

7.01

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Inca Empire, each player is an "Apu," or leader of one of the four regions ("suyus"). Your job as an Apu is to increase your status in the eyes of the divine emperor ("Sapa Inca") by doing the best job of expanding and improving the empire.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Inca Empire, each player is an "Apu," or leader of one of the four regions ("suyus"). Your job as an Apu is to increase your status in the eyes of the divine emperor ("Sapa Inca") by doing the best job of expanding and improving the empire. Each Apu begins with the manpower of their region. They build roads and conquer neighboring regions, increasing the manpower and resources available to them. Apus are rewarded for each new region they add to the empire and for improvements such as terraces, garrisons, cities, and temples. The player who has the most victory points (VP) at the moment Pizarro arrives at the Inca capital of Cuzco wins the game. Note: Due to the highly interactive nature of the Sun card placement, Inca Empire cannot be played with only two players. Inca Empire is a reimplementation of Tahuantinsuyu.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
90–120 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Alan D. Ernstein

Artists

1
Alexandre Roche

Publishers

2
White Goblin Games Z-Man Games