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Tahuantinsuyu box art
2004 Ranked #4,409

Tahuantinsuyu

This Inca empire-building game has regional leaders expand roads, conquer territory, and improve the realm. Connecting development across the four regions raises standing with the Sapa Inca.

Strategy Games Civilization Exploration Line Drawing Network and Route Building

Players

3-4

Play time

Not listed

Age

12+

Complexity

3.27/5

Rating

7.20

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From Hangman Games' web site: Tahuantinsuyu is the Quechua or Inca word for "Land of the Four Regions". It is what the Inca called their own empire.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From Hangman Games' web site: Tahuantinsuyu is the Quechua or Inca word for "Land of the Four Regions". It is what the Inca called their own empire. The empire was organized as a pyramid-shaped hierarchy with the Sapa Inca as the supreme ruler, followed by the four Apus, who were followed by the Hahua Incas, etc. To play, you assume the role of one of the Apus (a leader of one of the four regions or "Suyus"). Your job is to increase your status in the eyes of the Sapa Inca by doing the best job of expanding and improving the empire. Each Apu begins with the manpower of their quadrant of the original empire. You build roads and conquer neighboring regions, thereby increasing the manpower and available resources. Apus are rewarded for each new region added to the empire, for improvements such as terraces, garrisons, cities, and temples, and for connecting road systems to all of the improvements throughout the empire. Reimplemented by: Inca Empire

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
180 min
Age
12+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Alan D. Ernstein

Publishers

1
Hangman Games