Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Recruit workers, build railways and factories, fulfill contracts, and connect Vienna to Trieste in industrial-age Austria.
Core mechanisms
Key systems that shape the decisions players make.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Income
Receive recurring resources according to your position, assets, or development.
Delayed Purchase
Commit to a purchase before receiving the item or paying its full cost.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Develop a private railway company in nineteenth-century Austria while capital, workers, and goods remain painfully scarce. Train a specialized workforce, survey routes, lay track through demanding terrain, establish factories, and move goods into cities whose demand changes as the network grows. Contracts can fund expansion but carry real obligations, and the race to reach Trieste reshapes the endgame. Victory belongs to the company with the strongest net worth, rewarding careful logistics and long-term financial planning.