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Imperia box art
2014 Ranked #18,444

Imperia

This abstract area-control game has nobles place soldiers, attack weaker enemies, and claim the largest valuable regions. Every conquest shifts defenses and territory, so sacrificing troops can be necessary to secure the best scoring areas.

Abstract Strategy Medieval Area Majority / Influence

Players

1-4

Play time

Not listed

Age

10+

Complexity

2/5

Rating

6.41

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the middle age the most important quest was for the nobles to rule the biggest areas and get as many influence as possible. Sometimes the marriages with other noble families didn't bring the expected result, so armies were sent to get the coveted lands.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the middle age the most important quest was for the nobles to rule the biggest areas and get as many influence as possible. Sometimes the marriages with other noble families didn't bring the expected result, so armies were sent to get the coveted lands. Enormous armies rumbled through Europe and nobody had a chance to escape. Sometimes the warlords sacreficed even their own soldiers to get their coveted victory. The player's task to get the most valuable areas from their enemies. They have to send their armies and care about the defenses achieving their goals. The player with the most valuable areas wins the game. The rule contain 45 puzzles with growing difficulty. On your turn you have to place a soldier from your own stock onto the board. If you move to a location which is occupied by an enemy force, you can attack it, if your soldier has the same or higher rank as the enemy's soldier. Every player has 14 soldier and your goal is obtaining as most point as possible at the end of the game by getting the most valuable and biggest areas.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
2
Play time
45 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Heged?s Csaba

Artists

2
Gracza Balázs Heged?s Csaba

Publishers

1
Gém Klub Kft.

Linked items

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