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Illumination box art
2021 Ranked #7,732

Illumination

A two-player tile game has rival monks illuminate manuscripts, resolve faction battles, and score rituals. Irreverent and reverent factions clash when their tiles become enclosed, flipping the losing side facedown.

Medieval Area Majority / Influence Point to Point Movement Theme: Books / Libraries

Players

1-2

Play time

45-60 min

Age

14+

Complexity

3.17/5

Rating

7.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Sacrilicious" -- Board Game Quest, Best Board Games of 2021 Illumination is a game of Mad Medieval Monks and Illuminated Manuscripts. You and your opponent are monks competing to become the new head of the Scriptorium.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Sacrilicious" -- Board Game Quest, Best Board Games of 2021 Illumination is a game of Mad Medieval Monks and Illuminated Manuscripts. You and your opponent are monks competing to become the new head of the Scriptorium. You do so by illuminating manuscripts with elaborate religious artwork. But not all is as peaceful as it once was! Possessed with eccentric enthusiasm, one of you has turned from the reverent to the irreverent by scrawling demons instead of angels and by painting fierce dragons instead of noble knights. Who will become the new master of the Scriptorium? Will it be the monk who reverently illuminates the page with monks, dogs, knights and angels; or the irreverent monk who whimsically draws the forces of rabbit, squirrel, dragon and demon? Play Illumination to find out! OBJECT Each turn, players create illuminations in three Books by placing one full row or column of tiles of their choice from their Player mat. With careful placement, players collect Coins that allow them to perform special actions or purchase Scriptorium cards. By placing tiles next to others of matching color, players collect Ritual tokens to score points at the Ritual stations in the Monastery when they are occupied by the Abbot. As tiles are placed in Books, conflicts are set in motion: Angels wrestle with Demons, Knights skirmish with Dragons, Monks contend with Rabbits, and Dogs struggle with Squirrels. These conflicts are resolved only when they are bounded on all sides. Then, the player with more tiles on their side wins the Bounded Battle, flips the losing side’s tiles facedown, and places their Marker on the matching Battle card. When the game ends, players score points for the Rituals recorded on the Monastery mat and 1 point for each of their faceup Illumination tiles in each Book. Players also score points for placing more Markers on Battle cards and for defeated factions that match their Crusade card. The player with more points wins! -description from publisher

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
45–60 min
Age
14+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
Alf Seegert

Artists

2
Claire Campin Jake "Seven" Thomashow

Publishers

1
Eagle-Gryphon Games

Linked items

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