Table feel
Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.
From the publisher : The players will lead their Greek characters into a bold action of besieging Troy and rescuing the beautiful Helene. The first one to reach 12 points will be the winner. During the game, various stages will unfold and during these, the victory cards are put i...
Players
2-6
Time
?-?
Age
10+
Weight
2.09
Rating
6.51
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.
iliad has a high variability gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game offers deep strategic possibilities and room for improvement in tactics and strategies. The player interaction score is good, promoting engagement among players. It scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, iliad has a strong replayability score of 7.85.
The final luck score for Iliad is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role. The game is a balanced mix of luck and strategy, with neither element dominating the outcome.
Overview
From the publisher : The players will lead their Greek characters into a bold action of besieging Troy and rescuing the beautiful Helene. The first one to reach 12 points will be the winner. During the game, various stages will unfold and during these, the victory cards are put into play. As it happens, a player can make his own army stronger or weaken those of his opponents by playing the correct cards. After the siege, the strongest players will receive a victory card of their choice, all cards in play will be discarded, and a new phase will unfold with the cards remaining in each player's hand. Each player will then receive 3 new cards and the next battle round will commence.
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