Table feel
Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.
Players
2
Time
?-?
Age
12+
Weight
2.79
Rating
7.31
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.
iéna 1806 has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.
The final luck score for iéna 1806 is 7.67, indicating a moderate influence of luck. The game relies more on player decisions and strategy rather than random elements. While there is still some luck involved, players have substantial ability to mitigate randomness through strategic decisions and planning.
Part of the Jours de Gloire Empire series by Frédéric Bey, the updated series rules of which are provided in Vae Victis #71 (this issue). A separate set of game specific rules are also included. This game is the regimental or brigade scale reconstruction of Napoléon's battle of Iéna which is seen by the author as the more important battle as it avenged the humiliation of Rossbach. As usual, the rules are in French and the counters need to be mounted. SYSTEM: Jours de Gloire Series (JDG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP.
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